See how Sorvik gave forty characters a voice of their own

Sorvik is an independent studio in Helsinki making narrative adventure games for PC and consoles.

All customer stories
Sorvik logo

Sorvik

Industry
Games
Location
Helsinki
Employees
60
Use case
Character voices
Voices
40
Sorvik team

"Our characters finally answer the player instead of reading lines. Every playthrough sounds different, and testers keep talking to them for fun."

Sorvik
01

Forty characters voiced by a team of three

02

Average session length up 50%

03

New dialogue ships without a recording session

Challenge

Recording every line for every character limited how much players could say, and each new branch meant another studio session.

Solution

Sorvik gave each character a Flabbergasted voice with its own personality, so characters respond to whatever the player says in real time.

Characters that talk back with Sorvik

Beyond the script

In Sorvik’s latest game, players speak to characters out loud. The innkeeper gossips, the guard gets suspicious and the old fisherman tells a different story every time.

Personality that holds

Each voice keeps its tone, vocabulary and quirks across hours of play. Writers set the character once and the model stays in role.

What comes next

Sorvik is opening its character tools to modders so players can bring their own characters to life.

More stories